c++ most used libraries [on hold]
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Basaa
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Published on 2013-11-09T22:48:56Z
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2013/11/10
4:15 UTC
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I'm trying to find out whether or not I want to switch from Java to c++ for my OpenGL game programming. I now have setup a test project in VS 11 professional, with GLUT. I created my windows with GLUT, and I can render OpenGL primitives without any problems.
Now my question: What library(s) is/are used mostly in the indie/semi professional industry for using OpenGL in c++?
With 'using OpenGL' I mean:
- Creating and managing an OpenGL window
- Actually using the OpenGL API
- Handling user-input (keyboard/mouse)
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